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Making my own living room background.

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BasJon65
已加入 在 Jun 2023

6 发布
September 24, 2023
Hi I am new here I wanted too ask if anyone can help me with some tips please I have been trying to take a photo of my living room and garden and use them on my pc as a background, my problem arises I cannot seem to get the size of the model to look realistic with my background I have tried many different photos in also taken in widescreen and normal, but I just cannot get it too look realistic any help would be really appreciated.
Philours
已加入 在 Feb 2019

1612 发布
September 24, 2023
Et bien je suppose que la solution la plus simple est d'accéder aux réglages et de faire varier la taille du modèle jusqu'à ce que cela s'adapte pour le mieux a votre fond d'écran😉

Well I guess the simplest solution is to go into the settings and vary the size of the girl until it best fits your wallpaper.😉
pickle1
主持人
已加入 在 Mar 2019

1353 发布
September 24, 2023
Something to bear in mind - in the studio, the camera that films the model is at the bottom of the screen - effectively on the same level as the model's feet.

So, to get the perspective correct, you would need to lie on the ground when you photograph your background.
pantalone
已加入 在 Nov 2010

224 发布
September 25, 2023
As well as positioning the camera on the ground, remember that the studio camera is positioned well away from the model (5 or 6 metres, at a guess), with a long lens. This flattens the perspective and avoids the massive feet with a tiny head, that you'd get with a wide angle close to the stage. 150mm on an SLR should replicate the effect.

Then you need to get the lighting bright and even - exterior lighting won't do it and nor will window light. Then you can adjust saturation, brightness and hue in something like Photoshop.

Even then, the background won't look right with all models, because the colour balance is adjusted manually in post-edit, to accommodate different models' skin tones.
BasJon65
已加入 在 Jun 2023

6 发布
September 25, 2023
Something to bear in mind - in the studio, the camera that films the model is at the bottom of the screen - effectively on the same level as the model's feet.So, to get the perspective correct, you would need to lie on the ground when you photograph your background.
Thank you I havent tried that
BasJon65
已加入 在 Jun 2023

6 发布
September 25, 2023
As well as positioning the camera on the ground, remember that the studio camera is positioned well away from the model (5 or 6 metres, at a guess), with a long lens. This flattens the perspective and avoids the massive feet with a tiny head, that you'd get with a wide angle close to the stage. 150mm on an SLR should replicate the effect.Then you need to get the lighting bright and even - exterior lighting won't do it and nor will window light. Then you can adjust saturation, brightness and hue in something like Photoshop.Even then, the background won't look right with all models, because the colour balance is adjusted manually in post-edit, to accommodate different models' skin tones.
Thank you for the help
BasJon65
已加入 在 Jun 2023

6 发布
September 25, 2023
Et bien je suppose que la solution la plus simple est d'accéder aux réglages et de faire varier la taille du modèle jusqu'à ce que cela s'adapte pour le mieux a votre fond d'écran😉Well I guess the simplest solution is to go into the settings and vary the size of the girl until it best fits your wallpaper.😉
This wont work to look real.
BasJon65
已加入 在 Jun 2023

6 发布
September 25, 2023
As well as positioning the camera on the ground, remember that the studio camera is positioned well away from the model (5 or 6 metres, at a guess), with a long lens. This flattens the perspective and avoids the massive feet with a tiny head, that you'd get with a wide angle close to the stage. 150mm on an SLR should replicate the effect.Then you need to get the lighting bright and even - exterior lighting won't do it and nor will window light. Then you can adjust saturation, brightness and hue in something like Photoshop.Even then, the background won't look right with all models, because the colour balance is adjusted manually in post-edit, to accommodate different models' skin tones.
Also can I ask if I place the camera on the ground do I have it pointing straight ahead or tilted upwards thank you
pantalone
已加入 在 Nov 2010

224 发布
September 25, 2023
I place the camera on the ground do I have it pointing straight ahead or tilted upwards thank you

Tilt it a bit, so that the floor is invisible at distances less than about 5m from the camera. You can always cut it off in post, so her feet appear at floor level. Rmember that her feet are actually on the taskbar, so a bit of extra is ok.

All this is a load of hassle. I've used Daz3D to produce backgrounds and, while it's not photo-realistic, it's a lot easier to tweak the image. Maybe a more modern tool like Midjourney would do a better job.
pantalone
已加入 在 Nov 2010

224 发布
September 25, 2023
Forgot to say....you can use the "distort" function in Photoshop to adjust the perspective, if necessary. That way, you don't have to get the original photo correct. It won't fully correct for a wide angle lens or being too close, but it'll fix the tilt.
BasJon65
已加入 在 Jun 2023

6 发布
September 25, 2023
I place the camera on the ground do I have it pointing straight ahead or tilted upwards thank youTilt it a bit, so that the floor is invisible at distances less than about 5m from the camera. You can always cut it off in post, so her feet appear at floor level. Rmember that her feet are actually on the taskbar, so a bit of extra is ok.All this is a load of hassle. I've used Daz3D to produce backgrounds and, while it's not photo-realistic, it's a lot easier to tweak the image. Maybe a more modern tool like Midjourney would do a better job.
Thank you for the tips I really appreciate your help and feedback :)
Calgon
已加入 在 May 2022

355 发布
September 29, 2023
I cannot seem to get the size of the model to look realistic with my background

Hi there - been away for a while and just catching up with the forum. I was wondering why not try to do this as a full screen scene instead of on your desktop. Full screen would allow you move and size all aspects of your scene until it is just how you want it.

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