Are the scratch game odds posted anywhere in the app?
I wouldn't mind buying a few to try and get an event card I missed, but if it is .1% or something stupid I won't bother.
Thanks
I did a few searches but could not find anything.
Are the scratch game odds posted anywhere in the app?
I wouldn't mind buying a few to try and get an event card I missed, but if it is .1% or something stupid I won't bother.
Thanks
To add to what JayZ said - the odds seem to be very random, with some people experiencing lower than 1% (i.e hundreds of credits spent/*****), indeed, especially for people with small to medium collections.
As someone with a complete collection who only plays the scratch games to try to get the SEC cards, I've found that in the past, I would generally break even with credits, thanks to the way they handled the wins for people that had no normal cards to get.
After purchasing and tracking the results of over 100 cards in this current event (something I've done for the last several scratch-off game events), I can say that the odds for credit wins are significantly lower this time. I'm consistently losing over half of the credits that I spend.
I did not come to this conclusion. In the end I got this SEC after buying 120 scratch cards, and had 10 credits more than I started with. For me there does not seem to have been much of a change.
Because of the relatively large prizes of 50 and 100 credits compared to the 10 credit cost of a scratch card, with corresponding low odds of winning them, you need to try far more than 100 cards before you can make a reasonable estimate of the long term odds for these games.
@TheEmo
I did not come to this conclusion. In the end I got this SEC after buying 120 scratch cards, and had 10 credits more than I started with. For me there does not seem to have been much of a change.
OK, so based on your claim that you were getting about the same "break even" odds as in previous events, I decided to buy another 100 cards "for science" and then post my exact results from both sets of 100 cards.
First 100 cards, which I bought back on Friday (prior to my earlier post) yielded the following:
66 -- no win
30 -- 10 credits
4 -- 50 credits
0 -- 100 credits
0 -- SEC
(net loss of 500 credits)
Second set of 100 cards, purchased today:
27 -- no win
67 -- 10 credits
6 -- 50 credits
0 -- 100 credits
0 -- SEC
(net loss of 30 credits)
Combined, over the 200 cards, that makes:
93 -- no win
97 -- 10 credits
10 -- 50 credits
0 -- 100 credits
0 -- SEC
As you can see, there's a HUGE difference in the "no-win" versus "10-credit" outcomes between the two sets.
Because of the relatively large prizes of 50 and 100 credits compared to the 10 credit cost of a scratch card, with corresponding low odds of winning them, you need to try far more than 100 cards before you can make a reasonable estimate of the long term odds for these games.
While I totally agree that 100 (or even 200) cards is not a statistically significant number for determining the odds of things like the 100-credit wins, it should be a realtively decent number of trials for determining the "10-credit" and "no win" chances. And while it's true that the differences between my results on Friday and my results today could be due to just very odd luck, I personally think (especially given Totem's track record for screwed-up coding) that it's probably more likely that something was very broken with the game before, and they fixed it sometime between Friday and today. When did you buy your 120 cards?
My hunch (just a guess) was that for people like me with all the cards that couldn't get normal card wins, perhaps the game was previously giving them a "no win" in place of a normal-card win, and is now giving them a "10-credit" win in place of the normal-card win. Indeed, my results today look much, much closer to what I've seen in past scratch-off events.
[Edit: Just for reference... In both cases (both days), I purchased all the scratch cards in 20-card batches, though I wouldn't suspect that it makes any difference.]
I am also curious if the odd are different because you can't win cards. If you can't win one of the prizes, then that must change the probability.
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