// Scene Multi_BeachSky01a.scn
// for three clips multiplay
////////////////////////////////////////////////////////////////////////////////
clip {
id: Center
filter: table, top, cage, pole
}
clip {
id: Left
filter: table, inout, top, cage
}
clip {
id: Right
filter: table, inout, top, cage
}
//////////////////////////////////////////
texture {
id: Fond
source: Beachsand01.png
}
texture {
id: Milieu
source: Skyblue01.png
}
/////////////////////////////////////////
camera {
type: 3D
angle: 45
pos: 0, -510, 860
target: 0, -500, 500
ambient: 0.2, 0.2, 0.2
// Le fond sky
sprite {
pos: 0, -411, -200
hotspot: 0.5, 1.0
source: Milieu
blend: true
animate: 5, PingPong, InOutSine, scale, rot: 0, 0.06, 0.06
}
//Le Millieau sand
sprite {
pos: 0, 130, -50
hotspot: 0.5, 1.0
source: Fond
}
// Shadows
clipSprite {
pos: -460, -280, -150
rot: 90, 25, 0
source: Left
standingHeight: 480
opacity: 0.1
material: true
}
clipSprite {
pos: 480, -200, -140
rot: 335, 25, 0
source: Right
standingHeight: 180
opacity: 0.05
material: true
}
// Rear shows
clipSprite {
pos: -460, -280, -150
source: Left
standingHeight: 500
resolution: 20
// material: true
}
clipSprite {
pos: 480, -200, -140
source: Right
standingHeight: 570
resolution: 20
// material: true
}
// Le show central
clipSprite {
pos: 30, -35, -400
rot: 90, -25, 0
source: Center
standingHeight: 880
resolution: 20
opacity: 0.1
color: 0, 0, 0
}
clipSprite {
pos: 0, -35, -400
source: Center
standingHeight: 870
resolution: 20
// material: true
} }