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Share your FullScreen - Member Created Scenes here

  Forum / Tutto su iStripper

Zantiev
Da In Apr 2021

62 post(s)
July 4, 2022
Hello!

I fixed the 'Zantiev - 4/4b-Friend's Join In!' scenes with shadows and centered the boat and updated them in the 'Friend's Camping' link above. We also re-adjusted all name sprites in those scenes mentioned and in the 'The Boys Camping' scene.

We just discovered a little trick with the iStripper interface. If you press the 'down arrow' key it changes all of the girls in the scene with no disruption to the music chosen nor does it change the scene. It gives you the option of selecting the girls you want as some girls are larger then others. Also if you hit the 'right arrow' key it will change the clip01 card in the scenes in which we put the clip01 cards to the front of the 'Friend's Camping' (and in most scenes we have created) to give you a choice of changing the girl closest to you in the tent to give you a better choice. Most of you probably already know this but to any newbies like us they are cool little tricks to help make the scenes more enjoyable.

Thanks!
ComteDracula
Da In Aug 2017

1293 post(s)
July 4, 2022 (edited)
Thanks @Zantiev for the shadow corrections on the "Zantiev - 4/4b-Friend's Join In!" scenes. Everything is OK, as well as for the centering of the boat.

I notice that with the scene "Zantiev - 4-Friend's Join In!" the names of the two couples of girls in the foreground do not appear.

For the scene "Zantiev - 4b-Friend's Join In!" The names of the girls are partially hidden being behind the girls in the foreground.


Merci @Zantiev pour les corrections des ombres sur les scènes "Zantiev - 4/4b-Friend's Join In!'". Tout est OK, ainsi que pour le centrage du bateau.

Je remarque qu'avec la scène "Zantiev - 4-Friend's Join In!' Les noms des deux couples de filles en avant plan n'apparaîssent pas.

Pour la scène "Zantiev - 4b-Friend's Join In!'" Les nom des filles sont cachés partiellement étant derrière les filles en avant plan.
Philours
Da In Feb 2019

1632 post(s)
July 4, 2022
@Zantiev, votre directeur artistique est très exigeant comme vous vous en apercevez 😊 Et oui @ComteDracula aime la perfection 😆😆 Il faudra néanmoins finaliser ces scènes une fois pour toute et aller de l'avant 😊 Dites-nous quand la version définitive sera publiée car cela m'épuise d'installer ces scènes encore et encore 😀 Je plaisante, bien sûr 😄 Merci à vous et Sandy pour votre gentille participation à notre divertissement😊
@Zantiev, your artistic director is very demanding as you can see 😊 And yes @ComteDracula likes perfection 😆😆 We will nevertheless have to finalize these scenes once and for all and move forward 😊 Let us know when the final version will be published because it exhausts me to install these scenes again and again 😀 Just kidding of course 😄 Thanks to you and Sandy for your kind participation in our entertainment 😊
ComteDracula
Da In Aug 2017

1293 post(s)
July 4, 2022 (edited)
Let's see @Philours. A little uploading effort is nothing compared to the work it takes @Zantiev and Sandy. 😊

Voyons @Philours. Un petit effort de téléchargement ce n'est rien à comparer au travail que cela demande à @Zantiev et Sandy. 😊
Zantiev
Da In Apr 2021

62 post(s)
July 4, 2022
Just got home for lunch and fixed the positioning of the names of those 2 scenes back to what we originally had them. Sorry about that!
ComteDracula
Da In Aug 2017

1293 post(s)
July 4, 2022
Everything is perfect for me. Thank you. 😊

Tout est parfait pour moi. merci. 😊
Zantiev
Da In Apr 2021

62 post(s)
July 4, 2022
@Philours

Considering we are total newbies to scene creation we have learnt a lot from everyone who has commented and suggested on ways to improve each and every one of them. I made a grave mistake when I uploaded them all at once and we spent the last month fixing them and are still in the process of fixing others. We learnt the difference from creating a simple scene to perfecting those simple scenes with what little skills we have acquired so far. We have come a long way in such a short time with whatever free time we have as we both have very busy lives. Since we have a limited amount of cards 83 in total it was really hard to truly test them out thoroughly.

We are very appreciative for those who have assisted us in making our scenes even better. We do deeply apologize for all of the re-installing and inconveniences we have caused and will do our very best to prevent this in all other scenes we create from now on. We are sooo happy that you have enjoyed our basic scenes and we look forward to hearing from you and from others.

@ComteDracula

We are sooo happy that you like them! Thanks for your invaluable contribution as it means a lot to us!

Sending you Both Big Hugs!!

@Philours

Considérant que nous sommes des débutants dans la création de scènes, nous avons beaucoup appris de tous ceux qui ont commenté et suggéré des moyens d'améliorer chacun d'entre eux. J'ai fait une grave erreur lorsque je les ai tous téléchargés en même temps et nous avons passé le mois dernier à les réparer et sommes toujours en train de réparer les autres. Nous avons appris la différence entre la création d'une scène simple et le perfectionnement de ces scènes simples avec le peu de compétences que nous avons acquises jusqu'à présent. Nous avons parcouru un long chemin en si peu de temps avec tout le temps libre dont nous disposons car nous avons tous les deux des vies très occupées. Comme nous avons un nombre limité de cartes 83 au total, il était vraiment difficile de les tester à fond.

Nous sommes très reconnaissants envers ceux qui nous ont aidés à rendre nos scènes encore meilleures. Nous nous excusons profondément pour toutes les réinstallations et les inconvénients que nous avons causés et ferons de notre mieux pour empêcher cela dans toutes les autres scènes que nous créons à partir de maintenant. Nous sommes tellement heureux que vous ayez apprécié nos scènes de base et nous avons hâte d'avoir de vos nouvelles et des autres.

@ComteDracula

Nous sommes si heureux qu'ils vous plaisent ! Merci pour votre contribution inestimable car cela signifie beaucoup pour nous!

On vous envoie tous les deux de gros câlins !! Merci Beaucoup!
EverthangForever
Da In Oct 2009

2477 post(s)
July 7, 2022 (edited)
FG372-382
Here are another twelve WebGL shaders converted to OpenGL to run
&/or remix on iStripper's OpenGL platform. FG375 has two versions.
FG378 'Random pattern' fast music beat shader. FG378 uses only pole clips.
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden372-382.zip

zip size = 566 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/128?post=744755
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=744754 Sorry FG 372 runs out of texture too soon. Someone could mod this eventually.. Désolé, FG 372 manque de texture trop tôt. Quelqu'un pourrait...
EverthangForever
Da In Oct 2009

2477 post(s)
July 11, 2022 (edited)
FG383-393
Here are another eleven WebGL shaders converted to OpenGL to run
&/or remix on iStripper's OpenGL platform.FG384 uses only pole clips.
FG389 & FG391 use only (table) floorwork. FG390 & FG393 use only
standing clips. Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden383-393.zip

zip size = 1215 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/128?post=744955
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=744954 I've been struggling with giving a new (transparent) sky to FG385. Tried using gl_FragColor.a = length ( vec3(1.0) - gl_FragColor.rgb ); in...
1VGconvert
Da In Jan 2009

47 post(s)
July 12, 2022
@Zantiev

I'm still missing your Lesbian Orgy, Roomates, & Naked News scenes. Could you please repost those links, when you have time.

I very much enjoy your others scenes. Computer Geek is my favorite!
Zantiev
Da In Apr 2021

62 post(s)
July 13, 2022
EverthangForever
Da In Oct 2009

2477 post(s)
July 14, 2022 (edited)
FG394-404
Another eleven selected WebGL shaders converted to OpenGL to run
&/or remix on iStripper's OpenGL platform. FG394, FG395 & FG404 use only
pole clips. FG396 & FG400 use only standing clips. Standing or floor work
randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden394-404.zip

zip size = 174 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/129?post=745124
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
@Socialhazard 8 Gb Nvidia sounds excellento . Let us know outcomes when you are fully tweeked https://www.istripper.com/forum/thread/29408/74?post=745123
EverthangForever
Da In Oct 2009

2477 post(s)
July 23, 2022 (edited)
FG405-415
Eleven more selected WebGL shaders converted to OpenGL to run
&/or remix on iStripper's OpenGL platform. FG415 uses only standing clips
It is my first attempt to render a 'whiteish' sky transparent. ( tks @TheEmu )
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden405-415.zip

zip size = 176 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
https://www.istripper.com/forum/thread/27449/130?post=745681
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=745679 Note: All scenes are designed to run with 3K or lower resolution models only Avertissement : Ces scènes ont été conçues pour fonctionner ave...
EverthangForever
Da In Oct 2009

2477 post(s)
July 27, 2022 (edited)
FG416-437
Another twentytwo selected WebGL shaders converted to OpenGL to run
&/or remix on iStripper's Fullscreen OpenGL platform.
FG430 & FG432 use only pole clips
FG419, FG420, FG431 & FG433 use only standing clips
FG429 uses only swing clips
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden416-437.zip

zip size = 658 Kb . Remixed mainly to Supertramp
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.

Note: All scenes are designed to run with 3K or lower resolutiom models only
Avertissement : Ces scènes ont été conçues pour fonctionner avec des modèles 3K
ou à résolution inférieure uniquement
https://www.istripper.com/forum/thread/27449/130?post=745868
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=745867 Note: All scenes are designed to run with 3K or lower resolutiom models only Avertissement : Ces scènes ont été conçues pour fonctionner ave...
EverthangForever
Da In Oct 2009

2477 post(s)
August 4, 2022 (edited)
FG438-458 shader catch ups for sharing..Here are another
twenty one selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform.

FG448 shows a split of da non fade model name and card title .
FG440, 444, 445, 449, 452 & 453 use only standing or pole clips.
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden438-458.zip

zip size = 27.9 MB .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
--------------------------------------------------------------------
FG459-479 shader catch ups for sharing..Here are the next
twenty one selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform.

FG475 & 476 use only standing or pole clips.
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden459-479.zip

zip size = 1.60 MB . Remixed to The Eagles
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/130?post=746296
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=746295
EverthangForever
Da In Oct 2009

2477 post(s)
August 7, 2022 (edited)
FG480-501 shader catch ups to FG501 for sharing..
Another twenty plus WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform.

Includes the same FG500 which was posted earlier.
FG501 uses only standing or pole clips.
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden480-501.zip

zip size = 3.1 MB .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/130?post=746507
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=746506
Socialhazard
Da In Nov 2020

1153 post(s)
EverthangForever
Da In Oct 2009

2477 post(s)
August 14, 2022 (edited)
FG502-522 shader catch ups to FG522 for sharing..
Another twenty one WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform.

Standing or floor work randomly applies to all scenes.

https://scenes.virtuastripper.net/ET_FractalGarden502-522.zip

zip size = 1.64 MB .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/130?post=746853
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=746852
littleEvilMe
Da In Oct 2015

42 post(s)
August 14, 2022
@Radfox12 @socialhazard

There are some nice new shiny ones here if you want to check them out !

Hopefully much improved from the old versions as well.

This link is to my entire collection of strip club scenes so there are lots of new ones which wont have been seen before so i hope you all enjoy the new ones now avialable. Plus there are a couple of remixes of other peoples scenes in there as well. In all There are about 170 odd scenes in total (so yeah a bit of overkill but you cant have too much of a good thing right?).

Glad the originals got saved somewhere as i lost those files a while back so could not re post myself, feel free to upload these to the virtual server as well if thats cool?

If you would like to keep the orignals after downloading these please be a bit careful with the file names as they may or may not have changed and thus could replace the old with the new where the scene is one that was released previously probaably best to download these to a new folder or whatever.

Hope you all enjoy

https://drive.google.com/drive/folders/12PRsVvka4JuKX-gONKHjDWwNhMklQFef?usp=sharing

Kind Regards

LittleEvilMe

Socialhazard
Da In Nov 2020

1153 post(s)
August 14, 2022
Good deal. 👍 😎
EverthangForever
Da In Oct 2009

2477 post(s)
August 19, 2022 (edited)
FG523-543 shader catch ups to FG543 for sharing..
Twenty one selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform.

FG524 uses only table clips
FG526 - 538, & 543 use only standing clips however you can remove 'table'
from their scn deny parameters and the table clips will return auto sized.
Standing or floor work randomly applies to any other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden523-543.zip

zip size = 1.46 MB .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/131?post=746989
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=746988
EverthangForever
Da In Oct 2009

2477 post(s)
August 25, 2022 (edited)
FG544-564 & almost through this backlog of catch ups now.
Twenty one more selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform

FG555 to FG558, and 560, 561, & 564 use only standing clips
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden544-564.zip

zip size = 9.86 Mb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/131?post=747236
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=747235 @Calgon , You may need to show your GLSL code a tad more to get better help eg: are you using just 'texture' 'instead of 'texture2D' in da ....
EverthangForever
Da In Oct 2009

2477 post(s)
September 1, 2022 (edited)
FG565-585 Hopefully a reasonably restful romp for your graphics card this time :-)
Twenty one more selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform

FG566 - 571 and 573, 574 use only standing clips
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden565-585.zip

zip size = 1.06 Mb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/131?post=747514
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=747513
EverthangForever
Da In Oct 2009

2477 post(s)
September 8, 2022 (edited)
FG586-FG600
Sixteen WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform

This zip includes an update for FG501
FG595 uses only standing clips
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden586-600.zip

zip size = 1.22 Mb . remixed to '4 Non Blondes' & similar
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/132?post=747894
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=747893
EverthangForever
Da In Oct 2009

2477 post(s)
September 16, 2022 (edited)
FG601-FG622
twenty two selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform

FG608 uses only standing clips
FG616-618, FG622 use only sitting clips with FG622 in close up
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden601-622.zip

zip size = 713 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/132?post=748183
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=748182
EverthangForever
Da In Oct 2009

2477 post(s)
September 22, 2022 (edited)
FG623-FG643
twenty one selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform

FG633 and FG635-638 use only standing clips
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden623-643.zip

zip size = 1.19 Mb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/132?post=748539
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=748538
EverthangForever
Da In Oct 2009

2477 post(s)
September 30, 2022 (edited)
FG644-FG654
Eleven selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform

Standing or floor work randomly applies to all these scenes.

https://scenes.virtuastripper.net/ET_FractalGarden644-654.zip

zip size = 377 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/132?post=749139
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=749138
EverthangForever
Da In Oct 2009

2477 post(s)
October 6, 2022 (edited)
FG655-FG670
Sixteen selected WebGL shaders converted to OpenGL
to run &/or remix on iStripper's Fullscreen OpenGL platform

FG660 & FG661 use only standing clips
Standing or floor work randomly applies to all other scenes.

https://scenes.virtuastripper.net/ET_FractalGarden655-670.zip

zip size = 246 Kb .
Extract the zip straight to ../scenes folder. Allow merged folders
and allow to overwrite any existing same name file.
As noted earlier, all scenes are best played with a playlist of 3K
(or lesser resolution) cards & clips, in order to ameliorate stutter.
https://www.istripper.com/forum/thread/27449/132?post=749469
Tutto su iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
https://www.istripper.com/forum/thread/29408/74?post=749468 merci @ComteDracula & @Socialhazard

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