/////////////////////////////////////
// Simple Color scene by WyldAnimal
// www.DeskBabes.net
////////////////////////////////////
logo: logo/SC-small.png
splash: logo/SC-large.png
text: logo/SC.txt
// Single Clip Scene
// all clips come from Active cards, Unless there is a Playlist in Use
// Disable all cards, and use a playlist of Cards, or Clips to control what is played.
clip {
id: Dance
// deny: table, cage, top
deny: cage, top
nameGlowColor: 1, 0, 1
}
texture {
id: ground
source: images/ground.png
}
texture {
id: BackDrop2
// pick one at random from all images in the folder
// add additional backgrounds to the folder if you like
source: /images/backgrounds
}
// 3D camera
camera {
type: 3D
angle: 48
pos: 0, -540, 1180
target: 0, -540, 0
// Ambient light is Negative, so Scene is Black without a Spot light. See Below.
ambient: -2.0,-2.0,-2.0
// background - chosen at random from folder, see above.
sprite {
pos: -1000, 0, 0
hotspot: 0, 1.0
source: BackDrop2
blend: true
// 0.1 so the background is seen from the start.
// adjust to as low as -1.0 to start with a black background.
color: 0.1, 0.1, 0.1
// 20,40,30 seconds timing - adjust in 2,4,3 ratio
animate: 5, PingPong, linear, color, 2, 0, 0
animate: 15, PingPong, linear, color, 0, 2, 0
animate: 10, PingPong, linear, color, 0, 0, 2
}
// dancer shadows
clipSprite {
color: 0, 0, 0
pos: -90, -90, 1
standingHeight: 850
source: Dance
scale: -1.5, 1.5, 1
rot: 0, 0, -80
// set opacity to 0.0 to hide this shadow
opacity: 0.2
Blend: true
animate: 15, PingPong, InOutQuad, pos, 180, 0, 0
//animate: 20, PingPong, InOutQuad, pos, 0, 180, 0
animate: 30, PingPong, InOutSine, rot , 0, 0, 160
}
clipSprite {
color: 0, 0, 0
pos: 90, -90, 1
standingHeight: 850
source: Dance
scale: 1.5, 1.5, 1
rot: 0, 0, 80
// set opacity to 0.0 to hide this shadow
opacity: 0.2
Blend: true
animate: 15, PingPong, InOutQuad, pos, -180, 0, 0
//animate: 20, PingPong, InOutQuad, pos, 0, 180, 0
animate: 30, PingPong, InOutSine, rot , 0, 0, -160
}
// ground layer - stage
sprite {
pos: 0, 0, 0
hotspot: 0.5, 1.0
source: ground
// increase opacity to see the ground layer.
opacity: 0.0
material: true
color: 0.1, 0.1, 0.1
// 20,40,30 seconds timing - adjust in 2,4,3 ratio
animate: 20, PingPong, linear, color, 2, 0, 0
animate: 40, PingPong, linear, color, 0, 2, 0
animate: 30, PingPong, linear, color, 0, 0, 2
}
// Dancer reflection
clipSprite {
pos: 0, -75, 10
rot: 180, 0, 0
scale: -1, 1, 1
source: Dance
standingHeight: 850
// make opacity 0.0 to hide reflection
opacity: 0.1
blend: True
}
// the full size Dancer
clipSprite {
pos: 0, -90, 10
rot: 0, 0, 0
scale: -1, 1, 1
source: Dance
standingHeight: 850
resolution: 20
}
// display Name
clipNameSprite {
pos: 0, -150, 20
hotspot: 0.5, 1
source: Dance
}
//spot light to show model
light {
pos: -500, -550, 150
ambient: 3.5, 3.5, 3.5
color: 0.0, 0.0, 0.0
// remove backslashes to animate the spot light on the model.
//animate: 5, PingPong, InOutQuad, pos, 0, 0, 200
}
}
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