While I'm a fairly experienced programmer, I found creating fullscreen scenes to be too tedious, especially without documentation. So I started working on a visual way of creating scenes using Unity. The benefits of working directly in Unity is that there are plenty of tools built in that are ideal for this.
Download for the example scene for iStripper and Unity package so that people can use my tools in Unity:
https://drive.google.com/open?id=1PzqjjjLwJjkuLSBMhpWbwt1jaxlB1SikTo generate the script for the scene in Unity, you just have to select the Scene object in the SampleScene from the hierachy window and click on Copy Script on the generator component in the inspector window. Once copied, you can then paste the code in a scene's scn document.
Right now it only properly supports 2D scenes, but I plan to also make it work for 3D scenes. Also, I want to make it easier to set allowed, denies and categories for clips, but that ended up being quite hard so for now you have to manually enter the words.
I feel like there's a lot more I'm going to need to explain, especially for those that are new to Unity, so just let me know if you have any questions.